BEAT ANY ESCAPE ROOM- 10 proven tricks and tips

I bet there's money This is the escape room It's basically where you and some friends are put into a room and you have to solve a series of gas and locks to get in In one hour, exactly Today I am going to give you ten proven tips to control any kind of escape room and I say proven that I am six of My comrades benefit from this advice though, about half of us I had never even done the escape room before I smashed a long-running record for that room by finishing in 38 minutes with no evidence. Next we tried room even the hardest to prove it wasn't just luck and there again we finished in 46 minutes So the evidence appears convincing but more proof I had my nephew, nephew and a bunch of their friends first try his rooms without me telling them tips They only made it halfway through at the end of a full hour Then we walked through ten tips together and then they returned to a new room with an equal level of difficulty and that Time they finished at 55 minutes with no clues now I was probably thinking what qualifies me to give advice about escape rooms when I had ever done three and the answer is Of course, nothing.

They are not really my advice the architect and designer tracked the Red Bull escape from his heroic winds. He's a college professor named Scott Nicholson The problem is that I live here in California and it's on its way here in Brantford, Ontario, Canada While it's usually a 12-hour trip through the magic of YouTube I knew I could make it there in just a six-second travel montage Well, I'm here in Canada right now in the starting lab at the University of Laurier With Scott Nicholson, Scott what are you doing exactly? What is this place? Well, this place where games met our focus here is actually making games that change the world So a lot of the games that we do here have some kind of learning outcome Our goal is to help get people to learn things in a playful way Even Professor Nicholson and I were hanging out together for a day as he generously spilled out information In his very big brain He even put me through a few of my gas challenges and so here are the top ten tips You came away with after hanging out with him The first step is to think simple I guess Generally remind yourself that the average person should be able to complete this room in one hour in a well-designed room.

You will not need any additional knowledge besides what you can only find in a room. People tend to overanalyze and just go down a rabbit. For example in one room We found a travel log of a thief and he went from Washington all the way to Mexico City to Toronto At first we were trying to look at Highways He would travel on me and maybe that was a symbol and then we are like maybe we should Deconstructing country names and then we realized its path It forms the fifth Which happened to be the first letter in the combination lock we'd try to unlock if you couldn't find a simple answer for Chances are it's a puzzle because all the necessary information hasn't been disclosed to you yet. So they moved and then returned to it Later on, the second party deals with the search The first thing you must do in your room is for everyone to divide and start looking for clues and items Professor Nicholson actually put me through my boot camp search to point out typical places where things are hidden.

There is where you go. Always look under the tables, always look under rugs It's writing symbols on the back of the rugs. Other spots may be in hollow books, in pockets of clothes, or Behind a door in the room a super common mistake for the first time is to look at places For example, you will have no idea by dismantling a ceiling light or power outlet Another common search mistake is to see clues and things that are not an example The bottom of this chair, letters and numbers are from the factory But it is clearly not part of the room design as it does not fit with the theme Back to tip 1 Key clues and items should be fairly clear in a well The room is signed and the more rooms the scape you do the more you will get the feeling for what it is and not a real hint 3 clue Organize your things as you search the room and put all the clues and items in one location So if you find three similar mugs like this with numbers on the bottom group of them together as you do this bigger picture begins Show that it is easier to say what you are missing Don't let people just walk around with a random element in their hands that others don't know about you can ask before you start but Almost all rooms have a policy where you can only use one manual or one lock at a time Until once you have used an idea or item and put it in a pile, ignore and be sure to leave any key in the lock This helps avoid wasting unnecessary time when a team member is working on a puzzle They don't realize it has already been resolved and used by Party Four Now that your team feels like the room The laser Focus on what is stopping you from moving forward.

You're gonna feel overwhelmed at the start even with our records breaking times about Halfway through I thought it was impossible to even close to completion But then you can solve one thing and then everything else begins to fall into place to help with this work Backward from the thing that is stopping you from specifying that input is needed for example in this room See there's a lock here It looks like the key is right here, but you need some kind of fish hanger for it now There is a cabinet on that wall That probably contains a hanger and has a lock that needs three letters and two numbers today You can focus on the clues that will yield three numbers and two letters that will not be subject to red bands Even a red herring is something placed in a room that has no effect on the game.

It could be a simple thing Oh, this has to be really important clearly or if some rooms even have red herring gas that It leads to nothing as a player. It's incredibly frustrating, and so we've done some studies So most of the guys hate the Red Rings because they waste our time About half of designers hate red rings and would not put them in their rooms and about half are like, yeah They are okay to be on the roof by working backwards on the immediate inputs that are needed You avoid wasting time on red herring clips, the tip is about 5 laps of a team according to Dr. Poor Nicholson Communication is the number one reason why teams fail. His list of eight different roles can be assigned to the team members who will connect Below But the person who was critical semen in our experience was the project manager Because it helps alleviate the issue of miscommunication.

The project manager shouldn't get overly involved in the gas instead The project manager is someone who people report to and say oh There are four combination lock numbers out there and the project manager will call that Well, all of us, we're looking for four digits. Someone comes up and says hey. There are five letter lock word there Well, we're looking for five letters there is a sticker there that looks funny okay So everyone take a look at this poster if you are looking for something you might find it in this poster So the project manager must keep an idea of ​​what are the active tasks what to do? Who works for what and Keep the game flowing going, but try to keep themselves from getting buried in the gas So they can keep clear of what is happening So the first five tips focus on general team strategies, but the final half will be about puzzle-solving strategies You should be aware of the most common locks and their inputs because again if you work again from what stops you and you know Lock requires three letters, then everyone can only focus on finding three letters The standard key lock is the most straightforward then the combination lock where you are only looking for four numbers in a specific order or here It's a mixture of letters and numbers But five total and then the classic dial lock where I needed three sum total and start rotating in a clockwise direction and then unlock it like this.

Then you've got this directional lock that's a little trickier because it can have anywhere from two to thirty entries. Click here three times to wipe it clean If you need to, try again And finally you have one of these locking boxes that is tricky again because they've got anywhere from two to ten entries. But it is good to know. They can only use each number one time and the system does not matter Thus 1 6 0 5 works But so no 5 0 6 1 the critical tip of the padlocks is if you are very sure you have the right code But it is not open to have someone else try before moving on because of the game pressure only We have this tip save us on three separate occasions And finally You can skip trying to figure out the last number if you know all that is left of them just by trial and error because there is Only ten options were according to Professor Nicholson's research about half of all escape rooms would be the kind of code that you need For decoding there are some basic codes I've seen it over and over again and just knowing what it looks like and is useful now You will not be expected to memorize a coding system, but it tells you how we are looking for a coding system So at the top left at any time, you see dots and dashes should be thinking about Morse code He usually writes it But sometimes the flashing lights can be long and short or even long and sure The upper-right sounds are called pigpen cipher and it is often disguised as hieroglyphs.

The key would look like this So we see if the message can be decoded and then at any time you see the dots in a group of six like that You know, I was looking at the braille key. Every letter in braille is a combination of six dots and finally, Dr. Nicholson said in his experience The only time you may not get the programmed key is if there is a set of numbers ranging from 1 to 26 in That case corresponds to the corresponding letter in the alphabet. So this becomes Hello The debate revolves around written clues. Dr Nicholson created this challenge for me from the four most common methods of masking strings in written text Pause the video and see if you can find four separate hidden messages here The first is most pronounced with bold letters. Look at the watch face The second is all the words missing a letter. So I removed the phone Keypad Finding the next secret and this one stumped us for some time in one of the rooms we did is just a look In words you capitalize The pincode is 6 7 3 4 and finally if you look at the first word of every new line on the left side The secret phrase is good night sweet prince Makini televisions are looking for something that stands out from the regular style you'd expect to see which leads us to our second Another tip for finding patterns.

Dr. Nicholson gave me a challenge finally here now the lock that you have pointing at I needed to put things in order of blue green red. This one is pretty straightforward But what do you think of the icon here? Actually pause the video if you want to decode all 3 decoders on the ship here. The highest is 4 3 6 Based on the number of sides this one is at the bottom You just need to count the different colored circles and then enter them into the system So 3 6 4 1 and finally in the middle, you see this numeric notation used a lot in escape rooms So here the code is 5 for 7 apologies for my colorblind peeps there because you probably can't solve another one And it is exactly the kind of reason that people must cycle through an attempt to solve difficult gas a new perspective It is all it takes in many cases and this has helped us several times.

And for a final tip, your guide is your friend Listen closely when you are giving their instructions at the start of a lot. Often times they will give hidden hints about issues that journey a lot. From people so you can also ask some high-level questions Like if they have a 1 lock Use the policy and even if you don't want hints you can ask them to claim you if you are behind the road where most people will be At some point at the end of the day I was there for fun So it is better to take a hint and feel the excitement of escaping from the room than being stuck on A frustrating 40-minute idea and finally fewer people is almost always statistically better You will have a higher success rate because you do not have to deal with bad communication issues between 10 people But there is also a limited number of fun things to do in a room So the fewer people you have the more pleasurable things that everyone gets to do to quote from Dr.

Nichols tweet My policy is the same number of people in his escape room as the number of people in his tent No matter what the package says, you'll have a better time at half capacity. So there you go Now, you know all the best strategies for controlling your next escape room All that remains is to get your mind in shape and do so You got to use logic courses in org for a brilliant chance off that you have never heard of them Brilliant is an interactive website that focuses on simply teaching science courses through intuition rather than memorizing formulas But here's the trick Passive learning does not work nearly as well as active learning until it teaches the principle and then proceeds with engaging or gas Interactive display, so you actually save the information that you can access from your computer or use the app Which is super popular with 4.7 stars from over 40,000 reviews So regardless of your current level of understanding if you want to quickly get smarter about a handful of different science subjects in a while Basically playing games and doing puzzles, go to brilliant org slash mark rover or use link in video description And as a bump grip it is wonderful to use the link and support my channel The first 200 people will get 20% of their subscription.

Thanks for watching.

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